# PaintedSnipe.bai # # Bird AI settings # Americain Painted Snipe # # Everything must be spelled correctly # Name "Americain Painted Snipe" Model "\WW2003\Models\animals\Birds\upland\Snipe\snipe.smc" SkinMale "\WW2003\Custom\Textures\Animalskins\PaintedSnipe_male.tex" SkinFemale "\WW2003\Custom\Textures\Animalskins\PaintedSnipe_female.tex" Class "Upland" SubClass "Male Americain Painted Snipe" SubSpecies "Woodland Upland" Gender "Male" Child false FemaleName "Female Americain Painted Snipe" PointsMale 500 PointsFemale 500 WalkRotation 360.0 RunRotation 360.0 WalkSpeed 1.80 RunSpeed 12.0 MoveOffset 5.0 MinZoneDist 20.0 ScaleMin 1.10 ScaleMax 1.20 HealthMin 3.0 HealthMax 5.0 WeightMin 0.30 WeightMax 0.70 ToxicAllowed 1 # Bird schwag WalkTimeMin 3.0 WalkTimeMax 5.0 EatTimeMin 3.0 EatTimeMax 5.0 IdleTimeMin 3.0 IdleTimeMax 5.0 IdlePct 0.80 RestTimeMin 3.0 RestTimeMax 4.0 LandSpeed 2.0 LandSpeedVertical 3.0 BaseScent 0.8 ScentFalloff 0.0001 DogCarryOffsetX -0.02 DogCarryOffsetY -0.055 DogCarryOffsetZ 0.0 BandChance 0.07 NumBandAreas 2 BandLocation0 "Radio Transmitter Band" BandLocationPct0 0.01 BandLocation1 "Local" BandLocationPct1 0.99 # Primary animation data Walk "run" Run "run" Stand "idle" Flap "fly" Glide "glide" Swim "idle" EatGround "feed" EatWater "feed" IdleGround "idle" IdleWater "idle" Flare "takeoff" Cupping "fly" AmbGround1 "call" AmbWater1 "call" TakeOffGround "takeoff" TakeOffWater "takeoff" PreLandGround "approach" PreLandWater "approach" LandGround "land" LandWater "land" Fall1 "plummit" Fall2 "plummit" Fall3 "plummit" HitGround "dead1" DeadInMount "dead1" LookLeft "fly" LookRight "fly" LookDown "fly" AmbGroundPct1 0.05 AmbWaterPct1 0.05 #Waterfowl SpookPoint 500.0 CalmPoint 200.0 InterestPeaked 800.0 InterestLost 100.0 InterestDecrease 5.0 InterestSpookPoint 1000.0 SMShot 1000.0 SMShotInc 1000.0 SMShotMin 50.0 SMShotMax 150.0 SMShotDec 50.0 SMTurn 500.0 SMTurnInc 80.0 SMTurnMin 80.0 SMTurnMax 90.0 SMTurnDec 5.0 SMTurnFast 300.0 SMTurnFastInc 40.0 SMTurnFastMin 50.0 SMTurnFastMax 100.0 SMTurnFastDec 5.0 SMWalk 800.0 SMWalkInc 50.0 SMWalkMin 5.0 SMWalkMax 100.0 SMWalkDec 5.0 SMRun 10.0 SMRunInc 10.0 SMRunMin 70.0 SMRunMax 200.0 SMRunDec 5.0 SMCrouchWalk 200.0 SMCrouchWalkInc 20.0 SMCrouchWalkMin 30.0 SMCrouchWalkMax 80.0 SMCrouchWalkDec 5.0 SMCrawl 100.0 SMCrawlInc 15.0 SMCrawlMin 30.0 SMCrawlMax 80.0 SMCrawlDec 5.0 SMDogMotion 30.0 SMDogMotionInc 10.0 SMDogMotionMin 20.0 SMDogMotionMax 100.0 SMDogMotionDec 5.0 SkillPctSpookEasy 1.2 SkillPctSpookMedium 1.8 SkillPctSpookHard 2.5 SeasonPctSpookEarly 1.8 SeasonPctSpookMid 1.9 SeasonPctSpookLate 2.0 SkillPctSpookDistEasy 3.5 SkillPctSpookDistMedium 4.0 SkillPctSpookDistHard 4.5 SeasonPctSpookDistEarly 3.8 SeasonPctSpookDistMid 3.9 SeasonPctSpookDistLate 4.0 SkillPctFleeDistEasy 1.8 SkillPctFleeDistMedium 2.0 SkillPctFleeDistHard 2.2 SeasonPctFleeDistEarly 1.2 SeasonPctFleeDistMid 1.4 SeasonPctFleeDistLate 1.6 #Single Reed 1 #Double Reed 2 #Teal Whistle 3 #Pintail Whistle 4 #Goose Flute 5 #Turkey Box 6 #Turkey Slate 7 #Turkey Diaph 8 NumCalls 1 CallRangeMin00 20.0 CallRangeMax00 600.0 CallType00 3 CallString00 "11" SpookEffect00 -500 InterestEffect00 500 CallName00 "Test" NumBandSounds 4 BandSound1 "\WW2003\Sounds\voicovers\AnimalDesc\bag-bird-40" BandSound2 "\WW2003\Sounds\voicovers\AnimalDesc\bag-bird-41" BandSound3 "\WW2003\Sounds\voicovers\AnimalDesc\bag-bird-42" BandSound4 "\WW2003\Sounds\voicovers\AnimalDesc\bag-bird-43" NumOutOfRangeIDSound 0 NumBaggedIDSounds 0 NumIDSounds 0 NumFemBaggedIDSounds 0 AlertSound0 "\WW2003\Sounds\animals\upland\Snipe\comsnipe1.wav" AlertSound1 "\WW2003\Sounds\animals\upland\Snipe\comsnipe2.wav" LogFile0 "\WW2003\Interface\Logs\driftwoodflat.smc" LogFile1 "\WW2003\Interface\Logs\driftwoodfork.smc" LogFile2 "\WW2003\Interface\Logs\driftwoodround001.smc" LogFile3 "\WW2003\Interface\Logs\driftwoodround002.smc" DeathPose0 "pose1" DeathPose1 "pose2" DeathPose2 "pose3" DeathPose3 "pose4" DeathPose4 "pose5" DeathPose5 "pose6" BandScaleMin 0.05 BandScaleMax 0.05 BaseTakeOffRate 0.40